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Post by Brent Wolke on Jun 14, 2011 18:52:49 GMT -5
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Post by DJ Suptic on Jun 14, 2011 21:45:11 GMT -5
All these settings are very well written, and the layout/design is great too - keep up the great work!
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Post by Brent Wolke on Jun 16, 2011 14:56:47 GMT -5
Should be available by the close of the coming weekend. See the Blog for more info.
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Post by Brent Wolke on Jun 18, 2011 18:48:10 GMT -5
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Post by msjackson on Jun 21, 2011 3:53:49 GMT -5
This module is excellent, perfect example of what a Risus module CAN be. I am really hoping you continue this and we see more, I feel this is something that can really help spread the love for Risus.
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Post by Nero Grimes on Jun 25, 2011 22:05:50 GMT -5
"Your basic Goblin is a mean spirited little troll of a creature. " from Axe, Hammer, and Rune.
So, trolls are the the lowest form of goblinoid life.
The set-up might lend itself to some skirmisher rules.
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Post by msjackson on Jun 26, 2011 20:49:51 GMT -5
I love how you took goblins and made variations on them in LSoT, great idea! Really adds some variety to the standard theme. And the names are great, ,I ca see warriors gritting their teeth as they complain about Gribbers or Grawlins.
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Post by Brent Wolke on Jun 27, 2011 11:10:07 GMT -5
"Your basic Goblin is a mean spirited little troll of a creature. " from Axe, Hammer, and Rune. So, trolls are the the lowest form of goblinoid life. The set-up might lend itself to some skirmisher rules. I think you might be meta-gaming here. When I say troll, I do not mean to imply Troll as a separate race of beings. Rather it's a descriptive term with implications to character, demeanor and disposition.
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Post by Brent Wolke on Jul 1, 2011 2:27:04 GMT -5
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Post by DJ Suptic on Jul 1, 2011 11:26:53 GMT -5
Scairy Tales is pretty cool, from what I've read thus far. It's like an even darker fairy folk setting that White Wolf's Changeling! I do assume that this might break your 8 page limit if you Risus-ify it, but I think we can let that pass this one time
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Post by Brent Wolke on Jul 1, 2011 12:33:05 GMT -5
Scairy Tales is pretty cool, from what I've read thus far. It's like an even darker fairy folk setting that White Wolf's Changeling! I do assume that this might break your 8 page limit if you Risus-ify it, but I think we can let that pass this one time It's more fairy tales, than fay, so it hardly has anything in common, though to be fair, I've never played Changeling so I could be wrong. As to page limit...yeah....this is going to go way over 8 pages, but for this, my baby setting, I will make any exception.
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Post by DJ Suptic on Jul 1, 2011 13:02:14 GMT -5
The setting of a dying dream world and an increasingly disbelieving real world is similar to Changeling's, but you're right, they focus more on the actual fae folk, as opposed to the heroes and villains of fairy tales.
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Post by Brent Wolke on Jul 6, 2011 16:13:02 GMT -5
(Cross posted to my blog) I was out walking the dog last night with my 16 year old daughter, and I asked her theoretically (because she doesn’t game) what kind of game-setting she would be interested to role-playing in, if…you know…she gamed. Our conversation sparked some great brainstorming and a really fun idea for a setting. Both of us are really big in anime, and she’s into manga, so that may give you some idea of where this comes from. I’ll give it a proper write-up soon, but the basics of it this: Title: Not Exactly Our World Genre: High School Action-Comedy Anime. Concept: On a high school science class field trip to a physics lab to witness an experiment, something goes horribly wrong and it looks like the 30+ kids of one class are in mortal danger, but it seemingly comes to nothing and everyone is safe. The kids go home but start to notice subtle differences, “Wasn’t the school painted blue, and not green?” and so on. As time goes on, the differences start piling up until there are radical changes, “Since when has my home been located on an island? Dad’s a cross dresser? Obama is Asian? Dragons?”The kids soon discover that the lab experiment that went wrong has started a collision of realities, and at first the collisions produced minor differences, but further afar the realities are to the ‘base’, the more drastic the changes become when they collide. It seems to be locally affecting a certain radius around the lab, including the home town, but it appears to be spreading slowly outward. Here’s the rub…only the kids of that one class at the experiment are aware of it. To everyone else, these changes have “…always been this way. What are you nuts?”.Game Basics: Every game session is like a TV episode where it focuses on the revolving cast of those 30+ students and the wacky adventures they get into by trying to set reality right before their world is ruined beyond repair, “This Kraken doesn’t belong in our world. We got to get it home before it eats all our Dolphin Safe Tuna!” while at the same time pursuing the larger goal of stopping the reality collisions before it engulfs the whole world Trey (From the Sorceror's Skull) suggested: Interesting concept! I would say though it sounds more like TV/literary endeavor than a rpg--though maybe that's my tunnel vision based on what games have been. New players need new game styles perhaps.
What about an atagonist? Maybe some force wants the world to change. Maybe multiple forces are trying to get control of the change somehow?
Are all the kids behind saving the world-as-was? Maybe their are divisions between they're group, too? To which I responded... As to TV/RPG, I was thinking it would play out in episodic style much like the Buffy: TVS RPG, but the players would pick each session from a group of characters. Sort of a troupe style of play.
Antagonist? Yeah, good call. Perhaps a scientist at the lab did it on purpose (for whatever reason) and attempts to thwart the teens? Perhaps otherwordly dimensional beings are using this opportunity to invade this reality?
Their can certainly be divisions, especially if one of the alternate realities comes up better for the kids, "Mom and Dad never got divorced?" Naturally, I'm thinking it will be a good fit for Risus.
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Post by DJ Suptic on Jul 6, 2011 17:47:37 GMT -5
I love it! I've been a fan of alternate-reality hopping abouts for ages.
This system would be good to transition slowly from Comedic Funny gaming to Somewhat Serious gaming, by giving the players an alternate reality that has both really good and really bad parts to it. (ex - A government food preservative program killed thousands of grade school kids, but a cancer cure with a 100% survivability rate was found from the results).
Naturally this outcome would polarize the 30+ kids, and the main obstacle of the adventure would be stopping the other group from getting their way, along with the moral choice whether to tamper or not to begin with.
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Post by Nero Grimes on Jul 6, 2011 18:17:47 GMT -5
Naturally this outcome would polarize the 30+ kids, and the main obstacle of the adventure would be stopping the other group from getting their way, along with the moral choice whether to tamper or not to begin with. Primeval meets Lord of the Flies.
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